Webb2 mars 2016 · 10. Try to paint ‘Cube’ detail mesh on terrain. Actual result: Nothing happens (see attached gif video). When grass texture is added, detail mesh could not be painted on terrain. Inconsistent behaviour within product, because when we have only one detail mesh added (without grass texture) - it’s painted successfully. Expected result: Webb14 okt. 2014 · The mesh renderer has nothing in there, it says "Missing (Mesh) However, when I make the object in scene and leave it in the scene, the object is there. It is only when I save it as a prefab and use it OUTSIDE of the scene I created it in. Tried reinstalling to the latest Asset Store update, same thing.
Troubleshooting ProBuilder 4.2.4-preview.0 - Unity
WebbInstead of working with the MeshFilter.sharedMesh you'll instead be operating on the ProBuilder representation of the mesh: ProBuilderMesh. A typical workflow looks like this: // Create a new cube primitive var mesh = ShapeGenerator.CreateShape(ShapeType.Cube); // Extrude the first available face along it's normal direction by 1 meter. mesh ... Webb(A) The Unwrap Parameters section contains standard UV parameters for Generating Lightmap UVs on this ProBuilder Mesh. (B) Click the Apply button to save (or the Reset … philip thomas nfl
Customizing Snaps Prototype assets with ProBuilder
http://www.procore3d.com/forum/topic/450-probuilder-strip-probuilder-script/ Webb27 okt. 2015 · If you are using the mirror-modifier, make sure to 'Apply' the modifier in the 'Modifiers' tab under 'Properties' in 'Object Mode'. If you have multiple Meshes that are … WebbThen Shift +click in the Scene view where you want ProBuilder to draw it. For example, the cube shape doesn't have any shape-specific parameters, but the stairs shape lets you set the curvature, the number of steps, and whether to build sides. If you need to make a Mesh shaped unlike any of the predefined shapes, you have several options: philip thomas wiki